This sample demonstrates the use of the SFX-related properties of ZipForge.NET
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using System;
// This namespace contains the main class - ZipForge.
// Don't forget to add a reference to the ZipForge
// assembly to your project references
using ComponentAce.Compression.ZipForge;
// This namespace contains ArchiverException class
// required for error handling
using ComponentAce.Compression.Archiver;
namespace SelfExtractingZip
{
class Program
{
static void Main(string[] args)
{
// Create an instance of the ZipForge class
ZipForge archiver = new ZipForge();
try
{
// Set the name of the archive file we want to create.
// We set extension to exe because we create a SFX archive
archiver.FileName = @"C:\test.exe";
// See SFXStub demo in ZipForge.NET\Demos folder
// to learn how to create a SFX stub
archiver.SFXStub = @"C:\SFXStub.exe";
// Because we create a new archive,
// we set fileMode to System.IO.FileMode.Create
archiver.OpenArchive(System.IO.FileMode.Create);
// Set base (default) directory for all archive operations
archiver.BaseDir = @"C:\";
// Add the C:\test.txt file to the archive
archiver.AddFiles(@"C:\test.txt");
archiver.CloseArchive();
}
// Catch all exceptions of the ArchiverException type
catch (ArchiverException ae)
{
Console.WriteLine("Message: {0}\t Error code: {1}",
ae.Message, ae.ErrorCode);
// Wait for the key to be pressed
Console.ReadLine();
}
}
}
}
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Current version: 3.05
Released: June 12, 2014
Price: $ 299
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Component Ace is all that it advertises. It is easy to implement and is very fast.
In addition, the customer support is the best I have ever had. All my questions were answered within hours, often immediately. The responses also answered my questions, no need for followup emails.
If your application needs the functionality that Component Ace provides, search no further.
Linda Murphy
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