This sample shows how to create a ZIP archive in a stream.
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using System;
// This namespace contains the main class - ZipForge.
// Don't forget to add a reference to the ZipForge
// assembly to your project references
using ComponentAce.Compression.ZipForge;
// This namespace contains ArchiverException class
// required for error handling
using ComponentAce.Compression.Archiver;
namespace ZipInStream
{
class Program
{
static void Main(string[] args)
{
// Create an instance of the ZipForge class
ZipForge archiver = new ZipForge();
try
{
// create a new memory stream
System.IO.MemoryStream memoryStream = new System.IO.MemoryStream();
// create a new archive in the memory stream
archiver.OpenArchive(memoryStream, true);
// add a file into the archive in the stream
const string fileName = @"C:\file.txt";
archiver.AddFiles(fileName);
// close archive
archiver.CloseArchive();
}
catch (ArchiverException ae)
{
Console.WriteLine("Message: {0}\t Error code: {1}",
ae.Message, ae.ErrorCode);
// Wait for the key to be pressed
Console.ReadLine();
}
}
}
}
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Current version: 3.05
Released: June 12, 2014
Price: $ 299
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I don't think I've ever had a better support experience in regard to any of the 3rd party tools we use.
Tim Stickley
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