This sample shows how to add Unicode files into a ZIP archive.
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using System;
// This namespace contains the main class - ZipForge.
// Don't forget to add a reference to the ZipForge
// assembly to your project references
using ComponentAce.Compression.ZipForge;
// This namespace contains ArchiverException class
// required for error handling
using ComponentAce.Compression.Archiver;
namespace UnicodeFilenames
{
class Program
{
static void Main(string[] args)
{
// Create an instance of the ZipForge class
ZipForge archiver = new ZipForge();
try
{
// Set the name of the archive file we want to create
archiver.FileName = @"c:\test.zip";
// store Unicode file names
archiver.UnicodeFilenames = true;
// create a new archive file
archiver.OpenArchive(System.IO.FileMode.Create);
// save a string into a file with unicode name
archiver.AddFromString("\u0168\u0173\u01d3\u01dc", "text");
archiver.CloseArchive();
}
catch (ArchiverException ae)
{
Console.WriteLine("Message: {0}\t Error code: {1}",
ae.Message, ae.ErrorCode);
// Wait for the key to be pressed
Console.ReadLine();
}
}
}
}
Download ZipForge.NET | Learn More | All C# samples |
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Current version: 3.05
Released: June 12, 2014
Price: $ 299
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I don't think I've ever had a better support experience in regard to any of the 3rd party tools we use.
Tim Stickley
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