This sample shows how to work with file and archive comments.
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using System;
// This namespace contains the main class - ZipForge.
// Don't forget to add a reference to the ZipForge
// assembly to your project references
using ComponentAce.Compression.ZipForge;
// This namespace contains ArchiverException class
// required for error handling
using ComponentAce.Compression.Archiver;
namespace ZipComments
{
class Program
{
static void Main(string[] args)
{
// Create an instance of the ZipForge class
ZipForge archiver = new ZipForge();
try
{
// Set the name of the archive file we want to create
archiver.FileName = @"c:\test.zip";
// create a new ZIP file
archiver.OpenArchive(System.IO.FileMode.Create);
// set archive file comment
archiver.Comment = "archive comment";
// add a file with comment
ArchiveItem archiveItem = new ArchiveItem(@"c:\file.txt");
archiveItem.Comment = "comment1";
archiver.AddItem(archiveItem);
// close archive
archiver.CloseArchive();
// read comments
archiver.OpenArchive(System.IO.FileMode.Open);
// write archive comment
Console.WriteLine("archive comment: {0}\t", archiver.Comment);
// write file comments
foreach (ArchiveItem ai in archiver)
{
Console.WriteLine(ai.FileName + " " + ai.Comment);
}
archiver.CloseArchive();
Console.ReadLine();
}
catch (ArchiverException ae)
{
Console.WriteLine("Message: {0}\t Error code: {1}",
ae.Message, ae.ErrorCode);
// Wait for the key to be pressed
Console.ReadLine();
}
}
}
}
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Current version: 3.05
Released: June 12, 2014
Price: $ 299
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Component Ace is all that it advertises. It is easy to implement and is very fast.
In addition, the customer support is the best I have ever had. All my questions were answered within hours, often immediately. The responses also answered my questions, no need for followup emails.
If your application needs the functionality that Component Ace provides, search no further.
Linda Murphy
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